Systems Builder & Indie Developer

Building AI tooling, automation pipelines, and mobile games. Python, Rust, and whatever the problem needs.

Transforming ideas into shipped products — without a team, without a bootcamp.

Featured Work

Shipped Game / Rust

VoidDrift

I didn't know Rust and shipped a real game anyway. Six weeks from zero to shipped on itch.io. 505 views, #2 on r/bevy.

Autonomous Systems / AI

PrivyBot

Phase 29, 551 tests, multi-provider routing. $300 tower, $0.25/day. A personal AI assistant that actually works.

Game Physics / Engine Design

TurboShells

High-speed combat physics and entity management, proving frame-independent stability at performance limits.

AI Tooling / Python

OpenAgent

A repo-aware CLI that generates structured directives for AI coding agents. Personalized via SOUL.md interview. Live on PyPI.

Persona-driven navigation for Executives, Engineers, and Creators.

Ready to collaborate?

Whether it's a trading system, game engine, or data pipeline, I'm open to freelance work and interesting technical challenges.

Get In Touch